Today’s update include the first version of the hexcrawl rules: as anticipated, the idea is to create a layer of strategic movement for your BoTB […]
News
BoTB Hexcrawl #4 | new encounters and enemies
Today’s contribution to the hexcrawl campaign are a couple of new enemies and some revised compnents added to the package: Both scenarios will be triggered […]
BoTB Hexcrawl #3 | Maps
Today’s addition to the Hexcrawl campaign is the first set of maps: here below you can find a sample of a small island (the current […]
Star Navy now available
Star Navy is now available on Wargame Vault: Star Navy is a new solitaire game of space combat in the future. You will command one […]
BoTB Hexcrawl #2 | Wild encounters
As anticipated, the next component of the Hexcrawl for BoTB is a new scenario titled “Hidden Predator”: while moving on the wilderness, your warband will […]
BoTB Hexcrawl #1 | Intro and new enemies
As promised today I will start publishing my first Hexcrawl expansion for Blood on the Blade: the plan is to release every day a new […]
Christmas 2023: what’s coming ?
Another long pause on this site but surely not because there’s litte to talk about; on the opposite I was very busy on several large […]
Ju 87 Stuka Ace – coming on Gamefound
Finally my Ju 87 game is ready to be launched on Gamefound: you’ll find it on the Gamefound platform on March the 22nd. Ju 87 […]
Alcune pagine su Giuseppe Cenni
Durante lo studio per il mio gioco sugli stuka (di cui parlerò in un prossimo articolo) mi sono imbattuto quasi per caso nella figura di […]
Space Infantry: Zero G
I’ve finally released my latest PnP game, Space Infantry: Zero G; SI:ZG is a solitaire game of combat in the future set in the world […]