Rifles in the Peninsula is the third of solitaire RIFLES series, focused on the Napoleonic Wars (1799-1815). This new title introduces new rules to cover unique aspects of the Napoleonic Wars including mounted troops, formations, and the impact of the longer reload time of the weapons of the period (pistols, muskets, and rifles). The different attributes of the units (combat factors, quality, special traits) grenadiers, voltigeurs, cuirassiers and dragoons.

The Campaign game has been greatly redesigned and is now based on the timeline of the main campaigns of the period. The new Glory Track will represent the career of the Leader of your units, your avatar in the game, and your rank will have a direct influence on the game. Each year of the campaign includes four to six main “scenes”: a scene can trigger one Mission on the battlefield or a Campaign Event. Twelve different Missions are available, covering classical military duties like reconnaissance as well as iconic battle episodes like the capture of a gun. Campaign Events are resolved without the need to setup the battlefield and cover episodes like barrack inspections, field maneuvers and of course duels. As a bonus, an optional mini-game The Duel (inspired by the movie, The Duelists)has been included in the package: this mini-game allows players to re-create a saber duel with a more personal perspective, providing an additional level of immersion in the historical period.

Rifles in the Peninsula includes:

  • 140 x 1″ Counters
  • One Simplified Map Card
  • Four Army Sheets (France, Britain, Austro-Russian, Prussia)
  • Twelve Action-Packed Missions
  • Two Campaign Events sheets (in rule book)
  • The Duel mini-game
  • One Full-Color Rulebook

The Campaign game has been greatly redesigned and is now based on the timeline of the main campaigns of the period. The new Glory Track will represent the career of the Leader of your units, your avatar in the game, and your rank will have a direct influence on the game. Each year of the campaign includes four to six main “scenes”: a scene can trigger one Mission on the battlefield or a Campaign Event. Twelve different Missions are available, covering classical military duties like reconnaissance as well as iconic battle episodes like the capture of a gun. Campaign Events are resolved without the need to setup the battlefield and cover episodes like barrack inspections, field maneuvers and of course duels. As a bonus, an optional mini-game The Duel (inspired by the movie, The Duelists)has been included in the package: this mini-game allows players to re-create a saber duel with a more personal perspective, providing an additional level of immersion in the historical period.

Rifles in the Peninsula includes:

  • 140 x 1″ Counters
  • One Simplified Map Card
  • Four Army Sheets (France, Britain, Austro-Russian, Prussia)
  • Twelve Action-Packed Missions
  • Two Campaign Events sheets (in rule book)
  • The Duel mini-game
  • One Full-Color Rulebook

More information on RiTPen is available on the dedicated BGG page and on the Publisher website.

Rifles in the Peninsula Resources

A mission generator for RiTPen is available here: you can generate new missions with different difficulty levels to extend your Rifles in the Peninsula gaming experience.


Rifles in the Darkness

Rifles in the Darkness a free module for the Rifles series (Rifles in the Ardennes, Rifles in the Pacific and Rifles in the Peninsula). RiTD is a PnP expansion that explores the idea of supernatural forces joining the battlefield, forcing your soldiers to face enemies of unknown origin.

The package for RiTK is available here: http://zak965.it/rifles/darkness/RITK.zip