I’ve just uploaded the new version of the code for the Character Studio that fixes a ton of micro-problems and some major ones: in detail […]
Category: Blood on the Blade
“Classical” classes and Enemies: an addon for BoTB
Several players asked me about the “classical” characters of the fantasy world, like for example Dwarves and Goblins: Blood on the Blade include more than […]
Blood on the Blade 2nd Edition now available!
The second edition of Blood on the Blade is now available on Wargame Vault! This new edition of the rules include a lot of new […]
Design Your Own (DYO) Monster: a simple toolkit for BoTB
After a looong pause (sorry about it), here we are with another game aid for Blood on the Blade: this time is a simple toolkit […]
Great new additions for Blood on the Blade now available!
Looking at the statistics of this site, it looks like a lot of people is still interested on Blood on the Blade an his companion […]
Second scenario for the Ghost Temple campaign, with new NPCs
The second scenario for the Ghost Temple campaign is now available: the White Apes are attacking your camp during the night and you must defend […]
A new Exotic Weapon, the Grapnel
While completing the second scenario for the Ghost Temple Campaign, I’ve also created several additional components required to provide the right flavour to the Campaign: […]
The Ghost Temple: the first Living Campaign for BoTB
Today starts the release of the first Living Campaign for BoTB, titled “The Ghost Temple”. A Living Campaign is a series of linked Scenarios with […]
Rainy day in BoTB
Rainy day here in Milan today, so during the quick lunch break, while looking at the windows, I’ve wrote down some ideas to introduce weather […]
New Enemy for Blood on the Blade: Araknos (Spiders)
Spiders (especially the big ones) are key characters of every fantasy story: now, finally, you can introduce them in your Blood on the Blade games. […]